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Project 1
Schedule
Day
Date
Topic
Presenter
Project
1
Tue. Mar 27
Introduction to the class
Chris
2
Thu. Mar 29
"Chord: a scalable peer-to-peer lookup protocol for internet applications"
Chris
3
Tue. Apr 3
"A scalable content-addressable network"
Gabor
4
Thu. Apr 5
"Pastry: Scalable, decentralized object location and routing for large-scale peer-to-peer systems"
Dan
5
Tue. Apr 10
"Characterizing Unstructured Overlay Topologies in Modern P2P File-Sharing Systems"
Seif
6
Thu. Apr 12
"SCRIBE: A large-scale and decentralized application-layer multicast infrastructure"
Chris
7
Tue. Apr 17
"1500 archers on a 28.8: Network Programming in the Age of Empires and Beyond"
Gabor
8
Thu. Apr 19
"A Distributed Architecture for Multiplayer Interactive Applications"
Dan
Project 1 Assigned
9
Tue. Apr 24
"Cheat-proof Playout for Centralized and Distributed Online Games"
Seif
10
Thu. Apr 26
"Cheat-proof Playout for Centralized and Distributed Online Games"
Seif
11
Tue. May 1
"Mercury: Supporting Scalable Multi-Attribute Range Queries"
Chris
12
Thu. May 3
"Low-Latency and Cheat-Proof Event Ordering for Distributed Games"
Gabor
13
Tue. May 8
"Peer-to-Peer Support for Massively Multiplayer Games"
Dan
14
Thu. May 10
"Aspects of Networking in Multiplayer Computer Games"
Seif
15
Tue. May 15
Collective dynamics of 'small-world' networks
Chris
16
Thu. May 17
"Distributed Routing in Small-World Networks"
Gabor
18
Thu. May 22
"The Small-World Phenomenon: An Algorithmic Perspective"
Dan
18
Tue. May 24
"A federated peer-to-peer network game architecture"
Seif
19
Tue. May 29
Work on Project
Dan, Gabor, Seif
20
Thu. May 31
Work on Project
Dan, Gabor, Seif