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Project 1
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Project 2
Schedule
Day
Date
Topic
Presenter
Project
1
Wed. Jan 2
Introduction
Chris
2
Mon. Jan 7
Introduction
Chris
3
Wed. Jan 9
(no class)
Chris
4
Mon. Jan 14
Games and Networks
Chris
Low-Latency and Cheat-Proof Event Ordering for Distributed Games
Chris
5
Wed. Jan 16
Aspects of Networking in Multiplayer Computer Games
Chris
1500 archers on a 28.8: Network Programming in the Age of Empires and Beyond
Chris
6
Mon. Jan 21
Martin Luther King Day (no class)
7
Wed. Jan 23
A Look at Latency in Networked Games
Chris
Project 1 Assigned
8
Mon. Jan 28
A Scalable Content Addressable Network
Nate
9
Wed. Jan 30
Chord: A Scalable Peer-to-Peer Lookup Protocol for Internet Applications
Hamid
10
Mon. Feb 4
Pastry: Scalable, decentralized object location and routing for large-scale peer-to-peer systems
Imran
11
Wed. Feb 6
Lab
Chris
12
Mon. Feb 11
Lab
Chris
13
Wed. Feb 13
SCRIBE: A large-scale and decentralized application-layer multicast infrastructure
Carlos
Project 1 Due,
Project 2 Assigned
14
Mon. Feb 18
Mercury: Supporting scalable multi-attribute range queries
Nate
15
Wed. Feb 20
Peer-to-peer support for massively multiplayer games
Hamid
16
Mon. Feb 25
A federated peer-to-peer network game architecture
Irman
17
Wed. Feb 27
Collective dynamics of 'small-world' networks
Carlos
18
Mon. Mar 3
Distributed Routing in Small-World Networks
Chris
19
Wed. Mar 5
Work on Project
20
Thu. Mar 10
Work on Project
Project 2 Due